For this, you should be using ZHLT, which are updated versions of the old tools (qcsg, qbsp2 etc) which come with the Worldcraft/Hammer download, and offer far more functionality. Next comes the 'CSG' 'BSP' 'VIS' and 'RAD' executables, these are the build programs that turn your map into a map. For me this is located here:Īgain, this depends on where you installed Blue-shift. Click on the 'Build Programs' tab and make sure your 'Configuration:' is set to Blue-shift (or whatever your named it earlier).įirst of all you need to specify the 'Game Executable:'. The next step of the process is to set up your build programs that compile the map. Well that wasn't hard now was it? Here's a picture of roughly what your screen should look like: Some people have special work folder, but again this is optional. In my case:Ĭ:\Program Files\Valve Hammer Editor\maps The bshift folder is the equivalent of the 'valve' folder for those of you who have mapped for Half-life, and the 'Blue-Shift' folder is the equivalent to the 'Half-Life' folder.įinally the 'RMF directory' is up to you - where ever you want to save your maps in progress to. Once again these all depend on where you installed Blue-shift - have a root around if there not as I have specified. The 'Game-Directory' is the same as above: The 'Mod-Directory' should be the 'bshift' directory in the directory you specified above, so in my case it is: This depends on where you have installed Blue-shift, but in my case the path is: Now for the 'Game executable directory:'. You can set the 'Default PointEntity class' and 'Default SolidEntity class' to whatever you want, but generally choose something commonly used, such as func_door and info_player_start respectively. The 'Texture Format' and 'Map Type' are automatically specified. Browse to your fgd folder and select the appropriate. Next click on 'Add' to add the fgd file you downloaded earlier to the configuration. Under 'Configuration' click 'Edit' then 'add', and call your new configuration 'Blue-shift'. Once you have successfully downloaded and installed the files open up Worldcraft/Hammer and open up the options menu under Tools.Ĭlick on the game configuration's tab. Cut and paste whichever you need to your fgd folder. Halflife-bs_WC21.fgd For Worldcraft v3.3 or Hammer, use halflife-bs_WC33.fgd. If you are using Worldcraft v2.1 then you want to get. The patch allows you to run custom maps, so you can't get anywhere without it. First things first - to configure Worldcraft or Hammer to make maps for Blue-shift, there are 3 things you must have:
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |